{"hash":"0xAE032F8BBA959E90","ns":"TASK","name":"TASK_STAND_GUARD","slug":"TASK_STAND_GUARD","official":true,"named":true,"luaName":"TaskStandGuard","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"heading","type":"float"},{"name":"scenarioName","type":"const char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xAE032F8BBA959E90","gtaJhash":"0xD130F636","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/TASK_STAND_GUARD","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/TASK_STAND_GUARD.md","snippets":{"lua":"TaskStandGuard(ped, x, y, z, heading, scenarioName)","luaInvoke":"Citizen.InvokeNative(0xAE032F8BBA959E90, ped, x, y, z, heading, scenarioName)","js":"TaskStandGuard(ped, x, y, z, heading, scenarioName);","jsInvoke":"Citizen.invokeNative('0xAE032F8BBA959E90', ped, x + 0.0000001, y + 0.0000001, z + 0.0000001, heading + 0.0000001, scenarioName);","csharp":"Function.Call((Hash)0xAE032F8BBA959E90, ped, x, y, z, heading, scenarioName);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}