{"hash":"0x3774B03456DD6106","ns":"TASK","name":"TASK_USE_NEAREST_TRAIN_SCENARIO_TO_COORD_WARP","slug":"TASK_USE_NEAREST_TRAIN_SCENARIO_TO_COORD_WARP","official":true,"named":true,"luaName":"TaskUseNearestTrainScenarioToCoordWarp","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"distance","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/TASK_USE_NEAREST_TRAIN_SCENARIO_TO_COORD_WARP","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/TASK_USE_NEAREST_TRAIN_SCENARIO_TO_COORD_WARP.md","snippets":{"lua":"TaskUseNearestTrainScenarioToCoordWarp(ped, x, y, z, distance)","luaInvoke":"Citizen.InvokeNative(0x3774B03456DD6106, ped, x, y, z, distance)","js":"TaskUseNearestTrainScenarioToCoordWarp(ped, x, y, z, distance);","jsInvoke":"Citizen.invokeNative('0x3774B03456DD6106', ped, x + 0.0000001, y + 0.0000001, z + 0.0000001, distance + 0.0000001);","csharp":"Function.Call((Hash)0x3774B03456DD6106, ped, x, y, z, distance);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}