# TASK::TASK_VEHICLE_AIM_AT_PED

- **Hash:** `0xE41885592B08B097`
- **Namespace:** TASK
- **Runtime name (Lua/JS):** `TaskVehicleAimAtPed`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TASK/TASK_VEHICLE_AIM_AT_PED

## Signature

```c
void TASK_VEHICLE_AIM_AT_PED(Ped ped, Ped target);
```

## Parameters

- `ped` (`Ped`)
- `target` (`Ped`)

## Returns

`void`

## Usage

### Lua

```lua
TaskVehicleAimAtPed(ped, target)

-- always available, by hash
Citizen.InvokeNative(0xE41885592B08B097, ped, target)
```

### JavaScript

```js
TaskVehicleAimAtPed(ped, target);

// by hash
Citizen.invokeNative('0xE41885592B08B097', ped, target);
```

### C#

```csharp
Function.Call((Hash)0xE41885592B08B097, ped, target);
```

*Sources: alloc8or RDR3 NativeDB.*
