# TASK::VEHICLE_WAYPOINT_PLAYBACK_PAUSE

- **Hash:** `0x8A4E6AC373666BC5`
- **Namespace:** TASK
- **Runtime name (Lua/JS):** `VehicleWaypointPlaybackPause`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TASK/VEHICLE_WAYPOINT_PLAYBACK_PAUSE

## Signature

```c
void VEHICLE_WAYPOINT_PLAYBACK_PAUSE(Vehicle vehicle);
```

## Parameters

- `vehicle` (`Vehicle`)

## Returns

`void`

## Usage

### Lua

```lua
VehicleWaypointPlaybackPause(vehicle)

-- always available, by hash
Citizen.InvokeNative(0x8A4E6AC373666BC5, vehicle)
```

### JavaScript

```js
VehicleWaypointPlaybackPause(vehicle);

// by hash
Citizen.invokeNative('0x8A4E6AC373666BC5', vehicle);
```

### C#

```csharp
Function.Call((Hash)0x8A4E6AC373666BC5, vehicle);
```

*Sources: alloc8or RDR3 NativeDB.*
