{"hash":"0xB219612B5568E9EC","ns":"TASK","name":"_GET_RANSACK_SCENARIO_CONTAINER_OPENING_STATE","slug":"_GET_RANSACK_SCENARIO_CONTAINER_OPENING_STATE","official":false,"named":true,"luaName":"GetRansackScenarioContainerOpeningState","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"entity","type":"Entity"}],"summary":"Returns m_eContainerState","descriptions":[{"source":"alloc8or","format":"text","body":"Returns m_eContainerState"}],"examples":[],"aliases":["_GET_SCENARIO_CONTAINER_OPENING_STATE"],"enums":[],"related":["0x188F8071F244B9B8"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/_GET_RANSACK_SCENARIO_CONTAINER_OPENING_STATE","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/_GET_RANSACK_SCENARIO_CONTAINER_OPENING_STATE.md","snippets":{"lua":"local retval = GetRansackScenarioContainerOpeningState(entity)","luaInvoke":"local retval = Citizen.InvokeNative(0xB219612B5568E9EC, entity, Citizen.ReturnResultAnyway())","js":"const retval = GetRansackScenarioContainerOpeningState(entity);","jsInvoke":"const retval = Citizen.invokeNative('0xB219612B5568E9EC', entity, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xB219612B5568E9EC, entity);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}