{"hash":"0x7467165EE97D3C68","ns":"TASK","name":"_GET_SCENARIO_POINT_ENTITY","slug":"_GET_SCENARIO_POINT_ENTITY","official":false,"named":true,"luaName":"GetScenarioPointEntity","game":"rdr3","apiset":"client","returnType":"Entity","params":[{"name":"scenario","type":"int"}],"summary":"Old name for this native: _GET_ENTITY_SCENARIO_POINT_IS_ATTACHED_TO","descriptions":[{"source":"alloc8or","format":"text","body":"Note: The current name for this native is the old name of 0x295514F198EFD0CA\nOld name for this native: _GET_ENTITY_SCENARIO_POINT_IS_ATTACHED_TO"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/_GET_SCENARIO_POINT_ENTITY","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/_GET_SCENARIO_POINT_ENTITY.md","snippets":{"lua":"local retval = GetScenarioPointEntity(scenario)","luaInvoke":"local retval = Citizen.InvokeNative(0x7467165EE97D3C68, scenario, Citizen.ResultAsInteger())","js":"const retval = GetScenarioPointEntity(scenario);","jsInvoke":"const retval = Citizen.invokeNative('0x7467165EE97D3C68', scenario, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x7467165EE97D3C68, scenario);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}