{"hash":"0x78B4567E18B54480","ns":"TASK","name":"_MAKE_OBJECT_CARRIABLE","slug":"_MAKE_OBJECT_CARRIABLE","official":false,"named":true,"luaName":"MakeObjectCarriable","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"object","type":"Object"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/_MAKE_OBJECT_CARRIABLE","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/_MAKE_OBJECT_CARRIABLE.md","snippets":{"lua":"MakeObjectCarriable(object)","luaInvoke":"Citizen.InvokeNative(0x78B4567E18B54480, object)","js":"MakeObjectCarriable(object);","jsInvoke":"Citizen.invokeNative('0x78B4567E18B54480', object);","csharp":"Function.Call((Hash)0x78B4567E18B54480, object);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}