{"hash":"0xBAAB791AA72C2821","ns":"TASK","name":"_PED_APPLY_FOLLOW_ROAD_SPEED_OVERRIDE","slug":"_PED_APPLY_FOLLOW_ROAD_SPEED_OVERRIDE","official":false,"named":true,"luaName":"PedApplyFollowRoadSpeedOverride","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"Any"}],"summary":"Sets the AI travel speed for a mount (horse).","descriptions":[{"source":"vorp","format":"text","body":"Sets the AI travel speed for a mount (horse). Affects how fast the horse's AI will move when being controlled by AI logic (not player input), e.g. during escorts, flee, wander, or scripted tasks \nhttps://youtu.be/aupII2O9vT8"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or","vorp"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/_PED_APPLY_FOLLOW_ROAD_SPEED_OVERRIDE","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/_PED_APPLY_FOLLOW_ROAD_SPEED_OVERRIDE.md","snippets":{"lua":"PedApplyFollowRoadSpeedOverride(p0, p1)","luaInvoke":"Citizen.InvokeNative(0xBAAB791AA72C2821, p0, p1)","js":"PedApplyFollowRoadSpeedOverride(p0, p1);","jsInvoke":"Citizen.invokeNative('0xBAAB791AA72C2821', p0, p1);","csharp":"Function.Call((Hash)0xBAAB791AA72C2821, p0, p1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}