{"hash":"0xAB591AE6B48B913E","ns":"TASK","name":"_SET_HOGTIE_ESCAPE_TIMER","slug":"_SET_HOGTIE_ESCAPE_TIMER","official":false,"named":true,"luaName":"SetHogtieEscapeTimer","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"time","type":"float"}],"summary":"Sets the time it takes for a hogtied ped to escape -1.0f for ped to never escape","descriptions":[{"source":"alloc8or","format":"text","body":"Sets the time it takes for a hogtied ped to escape\n-1.0f for ped to never escape"}],"examples":[],"aliases":[],"enums":[],"related":["0x4687E69D258BBE41"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/_SET_HOGTIE_ESCAPE_TIMER","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/_SET_HOGTIE_ESCAPE_TIMER.md","snippets":{"lua":"SetHogtieEscapeTimer(ped, time)","luaInvoke":"Citizen.InvokeNative(0xAB591AE6B48B913E, ped, time)","js":"SetHogtieEscapeTimer(ped, time);","jsInvoke":"Citizen.invokeNative('0xAB591AE6B48B913E', ped, time + 0.0000001);","csharp":"Function.Call((Hash)0xAB591AE6B48B913E, ped, time);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}