{"hash":"0x188F8071F244B9B8","ns":"TASK","name":"_SET_RANSACK_SCENARIO_CONTAINER_OPENING_STATE","slug":"_SET_RANSACK_SCENARIO_CONTAINER_OPENING_STATE","official":false,"named":true,"luaName":"SetRansackScenarioContainerOpeningState","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entity","type":"Entity"},{"name":"open","type":"BOOL"}],"summary":"Opens/closes containers: ChestDugUp","descriptions":[{"source":"alloc8or","format":"text","body":"Opens/closes containers: ChestDugUp"}],"examples":[],"aliases":["_SET_SCENARIO_CONTAINER_OPENING_STATE"],"enums":[],"related":["0xB219612B5568E9EC"],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/_SET_RANSACK_SCENARIO_CONTAINER_OPENING_STATE","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/_SET_RANSACK_SCENARIO_CONTAINER_OPENING_STATE.md","snippets":{"lua":"SetRansackScenarioContainerOpeningState(entity, open)","luaInvoke":"Citizen.InvokeNative(0x188F8071F244B9B8, entity, open)","js":"SetRansackScenarioContainerOpeningState(entity, open);","jsInvoke":"Citizen.invokeNative('0x188F8071F244B9B8', entity, open);","csharp":"Function.Call((Hash)0x188F8071F244B9B8, entity, open);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}