{"hash":"0xDF1D85BCAF60D537","ns":"TASK","name":"_TASK_CLIMB_2","slug":"_TASK_CLIMB_2","official":false,"named":true,"luaName":"TaskClimb_2","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"heading","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/_TASK_CLIMB_2","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/_TASK_CLIMB_2.md","snippets":{"lua":"TaskClimb_2(ped, heading)","luaInvoke":"Citizen.InvokeNative(0xDF1D85BCAF60D537, ped, heading)","js":"TaskClimb_2(ped, heading);","jsInvoke":"Citizen.invokeNative('0xDF1D85BCAF60D537', ped, heading + 0.0000001);","csharp":"Function.Call((Hash)0xDF1D85BCAF60D537, ped, heading);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}