{"hash":"0x933ACC1A1771A288","ns":"TASK","name":"_TASK_INTIMIDATED_2","slug":"_TASK_INTIMIDATED_2","official":false,"named":true,"luaName":"TaskIntimidated_2","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"victim","type":"Ped"},{"name":"attacker","type":"Ped"},{"name":"p2","type":"int"},{"name":"p3","type":"BOOL"},{"name":"p4","type":"BOOL"},{"name":"everyFrame","type":"BOOL"},{"name":"p6","type":"BOOL"},{"name":"p7","type":"BOOL"},{"name":"flag","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TASK/_TASK_INTIMIDATED_2","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/_TASK_INTIMIDATED_2.md","snippets":{"lua":"local retval = TaskIntimidated_2(victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag)","luaInvoke":"local retval = Citizen.InvokeNative(0x933ACC1A1771A288, victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag, Citizen.ReturnResultAnyway())","js":"const retval = TaskIntimidated_2(victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag);","jsInvoke":"const retval = Citizen.invokeNative('0x933ACC1A1771A288', victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x933ACC1A1771A288, victim, attacker, p2, p3, p4, everyFrame, p6, p7, flag);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}