{"hash":"0x8B1FDF63C3193EDA","ns":"TASK","name":"_TASK_KNOCKED_OUT_SET_TUNING","slug":"_TASK_KNOCKED_OUT_SET_TUNING","official":false,"named":true,"luaName":"TaskKnockedOutSetTuning","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"tuning","type":"float"}],"summary":"Sets an unknown float tuning setting for a ped that is currently in the knocked-out state.","descriptions":[{"source":"alloc8or","format":"text","body":"Sets an unknown float tuning setting for a ped that is currently in the knocked-out state."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/TASK/_TASK_KNOCKED_OUT_SET_TUNING","markdownUrl":"https://natives.borderlinerp.com/natives/TASK/_TASK_KNOCKED_OUT_SET_TUNING.md","snippets":{"lua":"TaskKnockedOutSetTuning(ped, tuning)","luaInvoke":"Citizen.InvokeNative(0x8B1FDF63C3193EDA, ped, tuning)","js":"TaskKnockedOutSetTuning(ped, tuning);","jsInvoke":"Citizen.invokeNative('0x8B1FDF63C3193EDA', ped, tuning + 0.0000001);","csharp":"Function.Call((Hash)0x8B1FDF63C3193EDA, ped, tuning);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}