# TELEMETRY::ANALYTICS_PLAYTIME_FREEMODE_END

- **Hash:** `0x3180E991D4B8F248`
- **Namespace:** TELEMETRY
- **Runtime name (Lua/JS):** `AnalyticsPlaytimeFreemodeEnd`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/TELEMETRY/ANALYTICS_PLAYTIME_FREEMODE_END

## Signature

```c
void ANALYTICS_PLAYTIME_FREEMODE_END();
```

## Returns

`void`

## Usage

### Lua

```lua
AnalyticsPlaytimeFreemodeEnd()

-- always available, by hash
Citizen.InvokeNative(0x3180E991D4B8F248)
```

### JavaScript

```js
AnalyticsPlaytimeFreemodeEnd();

// by hash
Citizen.invokeNative('0x3180E991D4B8F248');
```

### C#

```csharp
Function.Call((Hash)0x3180E991D4B8F248);
```

*Sources: alloc8or RDR3 NativeDB.*
