{"hash":"0x16B23D4F7A1F50D9","ns":"TELEMETRY","name":"_TELEMETRY_FAVOR_EMOTE","slug":"_TELEMETRY_FAVOR_EMOTE","official":false,"named":true,"luaName":"TelemetryFavorEmote","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"Any"},{"name":"p2","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_FAVOR_EMOTE","markdownUrl":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_FAVOR_EMOTE.md","snippets":{"lua":"TelemetryFavorEmote(p0, p1, p2)","luaInvoke":"Citizen.InvokeNative(0x16B23D4F7A1F50D9, p0, p1, p2)","js":"TelemetryFavorEmote(p0, p1, p2);","jsInvoke":"Citizen.invokeNative('0x16B23D4F7A1F50D9', p0, p1, p2);","csharp":"Function.Call((Hash)0x16B23D4F7A1F50D9, p0, p1, p2);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}