{"hash":"0x415FE28ED44BFF14","ns":"TELEMETRY","name":"_TELEMETRY_GUN_LOCKER","slug":"_TELEMETRY_GUN_LOCKER","official":false,"named":true,"luaName":"TelemetryGunLocker","game":"rdr3","apiset":"client","returnType":"void","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_GUN_LOCKER","markdownUrl":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_GUN_LOCKER.md","snippets":{"lua":"TelemetryGunLocker()","luaInvoke":"Citizen.InvokeNative(0x415FE28ED44BFF14)","js":"TelemetryGunLocker();","jsInvoke":"Citizen.invokeNative('0x415FE28ED44BFF14');","csharp":"Function.Call((Hash)0x415FE28ED44BFF14);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}