{"hash":"0xCD6F8A0335D821F9","ns":"TELEMETRY","name":"_TELEMETRY_REGION","slug":"_TELEMETRY_REGION","official":false,"named":true,"luaName":"TelemetryRegion","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"regionHash","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_REGION","markdownUrl":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_REGION.md","snippets":{"lua":"TelemetryRegion(regionHash)","luaInvoke":"Citizen.InvokeNative(0xCD6F8A0335D821F9, regionHash)","js":"TelemetryRegion(regionHash);","jsInvoke":"Citizen.invokeNative('0xCD6F8A0335D821F9', regionHash);","csharp":"Function.Call((Hash)0xCD6F8A0335D821F9, regionHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}