{"hash":"0x9BEE018A63FFFAD9","ns":"TELEMETRY","name":"_TELEMETRY_SET_IS_FLOW","slug":"_TELEMETRY_SET_IS_FLOW","official":false,"named":true,"luaName":"TelemetrySetIsFlow","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_SET_IS_FLOW","markdownUrl":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_SET_IS_FLOW.md","snippets":{"lua":"TelemetrySetIsFlow(toggle)","luaInvoke":"Citizen.InvokeNative(0x9BEE018A63FFFAD9, toggle)","js":"TelemetrySetIsFlow(toggle);","jsInvoke":"Citizen.invokeNative('0x9BEE018A63FFFAD9', toggle);","csharp":"Function.Call((Hash)0x9BEE018A63FFFAD9, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}