{"hash":"0xCA9E42F437625A85","ns":"TELEMETRY","name":"_TELEMETRY_SET_SHOP_FOR_TRANSACTION","slug":"_TELEMETRY_SET_SHOP_FOR_TRANSACTION","official":false,"named":true,"luaName":"TelemetrySetShopForTransaction","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"transactionId","type":"int"},{"name":"p1","type":"Hash"},{"name":"p2","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1232","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_SET_SHOP_FOR_TRANSACTION","markdownUrl":"https://natives.borderlinerp.com/natives/TELEMETRY/_TELEMETRY_SET_SHOP_FOR_TRANSACTION.md","snippets":{"lua":"TelemetrySetShopForTransaction(transactionId, p1, p2)","luaInvoke":"Citizen.InvokeNative(0xCA9E42F437625A85, transactionId, p1, p2)","js":"TelemetrySetShopForTransaction(transactionId, p1, p2);","jsInvoke":"Citizen.invokeNative('0xCA9E42F437625A85', transactionId, p1, p2);","csharp":"Function.Call((Hash)0xCA9E42F437625A85, transactionId, p1, p2);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}