# UIAPPS natives

19 natives · 19 named · 7 described. RDR3 game natives (client side).

- [CAN_LAUNCH_UIAPP_BY_HASH](https://natives.borderlinerp.com/natives/UIAPPS/CAN_LAUNCH_UIAPP_BY_HASH.md) `0xE555EC27D65EDE80` — `BOOL CanLaunchUiappByHash(Hash appNameHash)`
- [CAN_LAUNCH_UIAPP_BY_HASH_WITH_ENTRY](https://natives.borderlinerp.com/natives/UIAPPS/CAN_LAUNCH_UIAPP_BY_HASH_WITH_ENTRY.md) `0x16F47D434B6086BF` — `BOOL CanLaunchUiappByHashWithEntry(Hash appNameHash, Hash entryHash)`
- [_CLOSE_ALL_UIAPPS](https://natives.borderlinerp.com/natives/UIAPPS/_CLOSE_ALL_UIAPPS.md) `0xAD7B70F7230C5A12` — `void CloseAllUiapps()` — Closes All UI Apps with transition
- [_CLOSE_ALL_UIAPPS_IMMEDIATE](https://natives.borderlinerp.com/natives/UIAPPS/_CLOSE_ALL_UIAPPS_IMMEDIATE.md) `0x12769EEB8DBD7A7B` — `void CloseAllUiappsImmediate()` — Immediately Closes all Native UI Apps
- [_CLOSE_UIAPP](https://natives.borderlinerp.com/natives/UIAPPS/_CLOSE_UIAPP.md) `0x818C6CA9B659E8EC` — `void CloseUiapp(const char* appName)`
- [_CLOSE_UIAPP_BY_HASH](https://natives.borderlinerp.com/natives/UIAPPS/_CLOSE_UIAPP_BY_HASH.md) `0x2FF10C9C3F92277E` — `void CloseUiappByHash(Hash appNameHash)` — Closes Ui App by hash
- [_CLOSE_UIAPP_BY_HASH_IMMEDIATE](https://natives.borderlinerp.com/natives/UIAPPS/_CLOSE_UIAPP_BY_HASH_IMMEDIATE.md) `0x04428420A248A354` — `void CloseUiappByHashImmediate(Hash appNameHash)` — Immediately closes the specified UI app by its hash.
- [_CLOSE_UIAPP_IMMEDIATE](https://natives.borderlinerp.com/natives/UIAPPS/_CLOSE_UIAPP_IMMEDIATE.md) `0x3015635426D1B17C` — `void CloseUiappImmediate(const char* appName)`
- [_GET_UIAPP_CURRENT_ACTIVITY_BY_HASH](https://natives.borderlinerp.com/natives/UIAPPS/_GET_UIAPP_CURRENT_ACTIVITY_BY_HASH.md) `0x96FD694FE5BE55DC` — `Hash GetUiappCurrentActivityByHash(Hash appNameHash)`
- [IS_ANY_UIAPP_ACTIVE](https://natives.borderlinerp.com/natives/UIAPPS/IS_ANY_UIAPP_ACTIVE.md) `0xAC959AB99AAF3D9F` — `BOOL IsAnyUiappActive()`
- [IS_ANY_UIAPP_RUNNING](https://natives.borderlinerp.com/natives/UIAPPS/IS_ANY_UIAPP_RUNNING.md) `0xDB30BEC7A7A5CBD3` — `BOOL IsAnyUiappRunning()`
- [IS_UIAPP_ACTIVE_BY_HASH](https://natives.borderlinerp.com/natives/UIAPPS/IS_UIAPP_ACTIVE_BY_HASH.md) `0x25B7A0206BDFAC76` — `BOOL IsUiappActiveByHash(Hash appNameHash)`
- [IS_UIAPP_RUNNING](https://natives.borderlinerp.com/natives/UIAPPS/IS_UIAPP_RUNNING.md) `0xDE4A9B35D028979F` — `BOOL IsUiappRunning(const char* appName)` — Returns true if the Native UI Application is running.
- [IS_UIAPP_RUNNING_BY_HASH](https://natives.borderlinerp.com/natives/UIAPPS/IS_UIAPP_RUNNING_BY_HASH.md) `0x4E511D093A86AD49` — `BOOL IsUiappRunningByHash(Hash appNameHash)` — Checks to see if the specified UI app is currently running by its hash.
- [IS_UIAPP_TRANSITIONING_BY_HASH](https://natives.borderlinerp.com/natives/UIAPPS/IS_UIAPP_TRANSITIONING_BY_HASH.md) `0x42095B886D30DE66` — `BOOL IsUiappTransitioningByHash(Hash appNameHash)`
- [LAUNCH_UIAPP_BY_HASH](https://natives.borderlinerp.com/natives/UIAPPS/LAUNCH_UIAPP_BY_HASH.md) `0xC8FC7F4E4CF4F581` — `int LaunchUiappByHash(Hash appNameHash)` — Lauches the specified UI app by its hash.
- [LAUNCH_UIAPP_BY_HASH_WITH_ENTRY](https://natives.borderlinerp.com/natives/UIAPPS/LAUNCH_UIAPP_BY_HASH_WITH_ENTRY.md) `0xC1BCF31E975B3195` — `int LaunchUiappByHashWithEntry(Hash appNameHash, Hash entryHash)`
- [LAUNCH_UIAPP_WITH_ENTRY](https://natives.borderlinerp.com/natives/UIAPPS/LAUNCH_UIAPP_WITH_ENTRY.md) `0x7B2027BAC5C8EC89` — `int LaunchUiappWithEntry(const char* appName, const char* entry)`
- [REQUEST_UIAPP_TRANSITION_BY_HASH](https://natives.borderlinerp.com/natives/UIAPPS/REQUEST_UIAPP_TRANSITION_BY_HASH.md) `0x7689CD255655BFD7` — `BOOL RequestUiappTransitionByHash(Hash appNameHash, Hash transitionHash)`
