# UIAPPS::IS_ANY_UIAPP_RUNNING

- **Hash:** `0xDB30BEC7A7A5CBD3`
- **Namespace:** UIAPPS
- **Runtime name (Lua/JS):** `IsAnyUiappRunning`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/UIAPPS/IS_ANY_UIAPP_RUNNING

## Signature

```c
BOOL IS_ANY_UIAPP_RUNNING();
```

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = IsAnyUiappRunning()

-- always available, by hash
local retval = Citizen.InvokeNative(0xDB30BEC7A7A5CBD3, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = IsAnyUiappRunning();

// by hash
const retval = Citizen.invokeNative('0xDB30BEC7A7A5CBD3', Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0xDB30BEC7A7A5CBD3);
```

*Sources: alloc8or RDR3 NativeDB.*
