{"hash":"0x2FF10C9C3F92277E","ns":"UIAPPS","name":"_CLOSE_UIAPP_BY_HASH","slug":"_CLOSE_UIAPP_BY_HASH","official":false,"named":true,"luaName":"CloseUiappByHash","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"appNameHash","type":"Hash"}],"summary":"Closes Ui App by hash","descriptions":[{"source":"vorp","format":"text","body":"Closes Ui App by hash"}],"examples":[{"lang":"lua","code":"if IsUiappActiveByHash(`abilities`) then\n   CloseUiappByHash(`abilities`)\nend","source":"vorp"}],"aliases":[],"enums":[],"related":["0xC8FC7F4E4CF4F581"],"build":"1207","sources":["alloc8or","vorp"],"doc":3,"url":"https://natives.borderlinerp.com/natives/UIAPPS/_CLOSE_UIAPP_BY_HASH","markdownUrl":"https://natives.borderlinerp.com/natives/UIAPPS/_CLOSE_UIAPP_BY_HASH.md","snippets":{"lua":"CloseUiappByHash(appNameHash)","luaInvoke":"Citizen.InvokeNative(0x2FF10C9C3F92277E, appNameHash)","js":"CloseUiappByHash(appNameHash);","jsInvoke":"Citizen.invokeNative('0x2FF10C9C3F92277E', appNameHash);","csharp":"Function.Call((Hash)0x2FF10C9C3F92277E, appNameHash);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}