{"hash":"0x90237103F27F7937","ns":"UIEVENTS","name":"EVENTS_UI_PEEK_MESSAGE","slug":"EVENTS_UI_PEEK_MESSAGE","official":true,"named":true,"luaName":"EventsUiPeekMessage","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"hash","type":"Hash"},{"name":"eventData","type":"Any*"}],"summary":"Old name: _EVENT_MANAGER_PEEK_EVENT","descriptions":[{"source":"alloc8or","format":"text","body":"eventData: see EVENTS_UI_GET_MESSAGE\n\nOld name: _EVENT_MANAGER_PEEK_EVENT"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/UIEVENTS/EVENTS_UI_PEEK_MESSAGE","markdownUrl":"https://natives.borderlinerp.com/natives/UIEVENTS/EVENTS_UI_PEEK_MESSAGE.md","snippets":{"lua":"local retval, eventData = EventsUiPeekMessage(hash, eventData)","luaInvoke":"local retval, eventData = Citizen.InvokeNative(0x90237103F27F7937, hash, Citizen.PointerValueIntInitialized(eventData), Citizen.ReturnResultAnyway())","js":"const [retval, eventData] = EventsUiPeekMessage(hash, eventData);","jsInvoke":"const [retval, eventData] = Citizen.invokeNative('0x90237103F27F7937', hash, Citizen.pointerValueIntInitialized(eventData), Citizen.returnResultAnyway());","csharp":"var eventData = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0x90237103F27F7937, hash, eventData);\n// eventData.GetResult<int>()","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","`Any*` arguments are often structs. Build them with a DataView buffer and pass it with `:Buffer()` — see the examples and notes below."]}}