{"hash":"0x59FA676177DBE4C9","ns":"UIFEED","name":"_UI_FEED_GET_MESSAGE_STATE","slug":"_UI_FEED_GET_MESSAGE_STATE","official":false,"named":true,"luaName":"UiFeedGetMessageState","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"feedMessage","type":"int"}],"summary":"Returns messageState, see","descriptions":[{"source":"alloc8or","format":"text","body":"Returns messageState, see https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eUIMessageState"}],"examples":[],"aliases":[],"enums":["eUIMessageState"],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/UIFEED/_UI_FEED_GET_MESSAGE_STATE","markdownUrl":"https://natives.borderlinerp.com/natives/UIFEED/_UI_FEED_GET_MESSAGE_STATE.md","snippets":{"lua":"local retval = UiFeedGetMessageState(feedMessage)","luaInvoke":"local retval = Citizen.InvokeNative(0x59FA676177DBE4C9, feedMessage, Citizen.ResultAsInteger())","js":"const retval = UiFeedGetMessageState(feedMessage);","jsInvoke":"const retval = Citizen.invokeNative('0x59FA676177DBE4C9', feedMessage, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x59FA676177DBE4C9, feedMessage);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}