{"hash":"0xB43163388484CC87","ns":"UILOG","name":"_UILOG_ADD_OR_UPDATE_OBJECTIVE","slug":"_UILOG_ADD_OR_UPDATE_OBJECTIVE","official":false,"named":true,"luaName":"UilogAddOrUpdateObjective","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"int"},{"name":"p1","type":"Hash"},{"name":"p2","type":"Hash"},{"name":"p3","type":"const char*"},{"name":"p4","type":"BOOL"},{"name":"p5","type":"BOOL"},{"name":"p6","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":["eUILogEntryType"],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/UILOG/_UILOG_ADD_OR_UPDATE_OBJECTIVE","markdownUrl":"https://natives.borderlinerp.com/natives/UILOG/_UILOG_ADD_OR_UPDATE_OBJECTIVE.md","snippets":{"lua":"UilogAddOrUpdateObjective(p0, p1, p2, p3, p4, p5, p6)","luaInvoke":"Citizen.InvokeNative(0xB43163388484CC87, p0, p1, p2, p3, p4, p5, p6)","js":"UilogAddOrUpdateObjective(p0, p1, p2, p3, p4, p5, p6);","jsInvoke":"Citizen.invokeNative('0xB43163388484CC87', p0, p1, p2, p3, p4, p5, p6);","csharp":"Function.Call((Hash)0xB43163388484CC87, p0, p1, p2, p3, p4, p5, p6);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}