{"hash":"0x15A4461BEB788096","ns":"UILOG","name":"_UILOG_GET_CACHED_OBJECTIVE","slug":"_UILOG_GET_CACHED_OBJECTIVE","official":false,"named":true,"luaName":"UilogGetCachedObjective","game":"rdr3","apiset":"client","returnType":"const char*","params":[],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/UILOG/_UILOG_GET_CACHED_OBJECTIVE","markdownUrl":"https://natives.borderlinerp.com/natives/UILOG/_UILOG_GET_CACHED_OBJECTIVE.md","snippets":{"lua":"local retval = UilogGetCachedObjective()","luaInvoke":"local retval = Citizen.InvokeNative(0x15A4461BEB788096, Citizen.ResultAsString())","js":"const retval = UilogGetCachedObjective();","jsInvoke":"const retval = Citizen.invokeNative('0x15A4461BEB788096', Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0x15A4461BEB788096);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}