{"hash":"0xB8188CCF52202475","ns":"UILOG","name":"_UILOG_IS_ENTRY_REGISTERED","slug":"_UILOG_IS_ENTRY_REGISTERED","official":false,"named":true,"luaName":"UilogIsEntryRegistered","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"p0","type":"int"},{"name":"p1","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":["eUILogEntryType"],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/UILOG/_UILOG_IS_ENTRY_REGISTERED","markdownUrl":"https://natives.borderlinerp.com/natives/UILOG/_UILOG_IS_ENTRY_REGISTERED.md","snippets":{"lua":"local retval = UilogIsEntryRegistered(p0, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0xB8188CCF52202475, p0, p1, Citizen.ReturnResultAnyway())","js":"const retval = UilogIsEntryRegistered(p0, p1);","jsInvoke":"const retval = Citizen.invokeNative('0xB8188CCF52202475', p0, p1, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xB8188CCF52202475, p0, p1);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}