{"hash":"0x4C6F2C4B7A03A266","ns":"UISTATEMACHINE","name":"UI_STATE_MACHINE_CREATE","slug":"UI_STATE_MACHINE_CREATE","official":true,"named":true,"luaName":"UiStateMachineCreate","game":"rdr3","apiset":"client","returnType":"Any","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/UISTATEMACHINE/UI_STATE_MACHINE_CREATE","markdownUrl":"https://natives.borderlinerp.com/natives/UISTATEMACHINE/UI_STATE_MACHINE_CREATE.md","snippets":{"lua":"local retval = UiStateMachineCreate(p0, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0x4C6F2C4B7A03A266, p0, p1, Citizen.ResultAsInteger())","js":"const retval = UiStateMachineCreate(p0, p1);","jsInvoke":"const retval = Citizen.invokeNative('0x4C6F2C4B7A03A266', p0, p1, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x4C6F2C4B7A03A266, p0, p1);","notes":[]}}