{"hash":"0x331CBD247FC5DAA8","ns":"VEHICLE","name":"_0x331CBD247FC5DAA8","slug":"0x331CBD247FC5DAA8","official":false,"named":false,"luaName":"N_0x331cbd247fc5daa8","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"configHash","type":"Hash"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"},{"name":"direction","type":"BOOL"},{"name":"p5","type":"BOOL"}],"summary":"Returns trackIndex","descriptions":[{"source":"alloc8or","format":"text","body":"Returns trackIndex"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/0x331CBD247FC5DAA8","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/0x331CBD247FC5DAA8.md","snippets":{"lua":"local retval = N_0x331cbd247fc5daa8(configHash, x, y, z, direction, p5)","luaInvoke":"local retval = Citizen.InvokeNative(0x331CBD247FC5DAA8, configHash, x, y, z, direction, p5, Citizen.ResultAsInteger())","js":"const retval = N_0x331cbd247fc5daa8(configHash, x, y, z, direction, p5);","jsInvoke":"const retval = Citizen.invokeNative('0x331CBD247FC5DAA8', configHash, x + 0.0000001, y + 0.0000001, z + 0.0000001, direction, p5, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x331CBD247FC5DAA8, configHash, x, y, z, direction, p5);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason.","This native has no known name, so the runtime exposes it only as `N_0x331cbd247fc5daa8` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}