{"hash":"0x9E8711C81AA17876","ns":"VEHICLE","name":"_0x9E8711C81AA17876","slug":"0x9E8711C81AA17876","official":false,"named":false,"luaName":"N_0x9e8711c81aa17876","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"p1","type":"BOOL"}],"summary":"Forcing high LOD buoyancy for vehicle: p1 = false _SET_A*","descriptions":[{"source":"alloc8or","format":"text","body":"Forcing high LOD buoyancy for vehicle: p1 = false\n_SET_A*"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/0x9E8711C81AA17876","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/0x9E8711C81AA17876.md","snippets":{"lua":"N_0x9e8711c81aa17876(vehicle, p1)","luaInvoke":"Citizen.InvokeNative(0x9E8711C81AA17876, vehicle, p1)","js":"N_0x9e8711c81aa17876(vehicle, p1);","jsInvoke":"Citizen.invokeNative('0x9E8711C81AA17876', vehicle, p1);","csharp":"Function.Call((Hash)0x9E8711C81AA17876, vehicle, p1);","notes":["This native has no known name, so the runtime exposes it only as `N_0x9e8711c81aa17876` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}