{"hash":"0xFA2CDDFEB8BC898B","ns":"VEHICLE","name":"GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER","slug":"GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER","official":true,"named":true,"luaName":"GetVehicleDoorsLockedForPlayer","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"vehicle","type":"Vehicle"},{"name":"player","type":"Player"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x359A8EA1FB8D6F0F"],"build":"1207","gtaHash":"0xF6AF6CB341349015","gtaJhash":"0x1DC50247","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER.md","snippets":{"lua":"local retval = GetVehicleDoorsLockedForPlayer(vehicle, player)","luaInvoke":"local retval = Citizen.InvokeNative(0xFA2CDDFEB8BC898B, vehicle, player, Citizen.ReturnResultAnyway())","js":"const retval = GetVehicleDoorsLockedForPlayer(vehicle, player);","jsInvoke":"const retval = Citizen.invokeNative('0xFA2CDDFEB8BC898B', vehicle, player, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xFA2CDDFEB8BC898B, vehicle, player);","notes":[]}}