{"hash":"0xC867FD144F2469D3","ns":"VEHICLE","name":"GET_VEHICLE_DOOR_LOCK_STATUS","slug":"GET_VEHICLE_DOOR_LOCK_STATUS","official":true,"named":true,"luaName":"GetVehicleDoorLockStatus","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"vehicle","type":"Vehicle"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x25BC98A59C2EA962","gtaJhash":"0x0D72CEF2","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/GET_VEHICLE_DOOR_LOCK_STATUS","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/GET_VEHICLE_DOOR_LOCK_STATUS.md","snippets":{"lua":"local retval = GetVehicleDoorLockStatus(vehicle)","luaInvoke":"local retval = Citizen.InvokeNative(0xC867FD144F2469D3, vehicle, Citizen.ResultAsInteger())","js":"const retval = GetVehicleDoorLockStatus(vehicle);","jsInvoke":"const retval = Citizen.invokeNative('0xC867FD144F2469D3', vehicle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0xC867FD144F2469D3, vehicle);","notes":[]}}