{"hash":"0xB935F3154BC913C8","ns":"VEHICLE","name":"HAS_VEHICLE_ASSET_LOADED","slug":"HAS_VEHICLE_ASSET_LOADED","official":true,"named":true,"luaName":"HasVehicleAssetLoaded","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"vehicleAsset","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x1BBE0523B8DB9A21","gtaJhash":"0x8DAAC3CB","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/HAS_VEHICLE_ASSET_LOADED","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/HAS_VEHICLE_ASSET_LOADED.md","snippets":{"lua":"local retval = HasVehicleAssetLoaded(vehicleAsset)","luaInvoke":"local retval = Citizen.InvokeNative(0xB935F3154BC913C8, vehicleAsset, Citizen.ReturnResultAnyway())","js":"const retval = HasVehicleAssetLoaded(vehicleAsset);","jsInvoke":"const retval = Citizen.invokeNative('0xB935F3154BC913C8', vehicleAsset, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xB935F3154BC913C8, vehicleAsset);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``."]}}