{"hash":"0x35AD938C74CACD6A","ns":"VEHICLE","name":"MODIFY_VEHICLE_TOP_SPEED","slug":"MODIFY_VEHICLE_TOP_SPEED","official":true,"named":true,"luaName":"ModifyVehicleTopSpeed","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"value","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x93A3996368C94158","gtaJhash":"0xE943B09C","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/MODIFY_VEHICLE_TOP_SPEED","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/MODIFY_VEHICLE_TOP_SPEED.md","snippets":{"lua":"ModifyVehicleTopSpeed(vehicle, value)","luaInvoke":"Citizen.InvokeNative(0x35AD938C74CACD6A, vehicle, value)","js":"ModifyVehicleTopSpeed(vehicle, value);","jsInvoke":"Citizen.invokeNative('0x35AD938C74CACD6A', vehicle, value + 0.0000001);","csharp":"Function.Call((Hash)0x35AD938C74CACD6A, vehicle, value);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}