# VEHICLE::REQUEST_VEHICLE_HIGH_DETAIL_MODEL

- **Hash:** `0x84B81EF78BD22357`
- **Namespace:** VEHICLE
- **Runtime name (Lua/JS):** `RequestVehicleHighDetailModel`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/VEHICLE/REQUEST_VEHICLE_HIGH_DETAIL_MODEL

## Signature

```c
void REQUEST_VEHICLE_HIGH_DETAIL_MODEL(Vehicle vehicle);
```

## Parameters

- `vehicle` (`Vehicle`)

## Returns

`void`

## Usage

### Lua

```lua
RequestVehicleHighDetailModel(vehicle)

-- always available, by hash
Citizen.InvokeNative(0x84B81EF78BD22357, vehicle)
```

### JavaScript

```js
RequestVehicleHighDetailModel(vehicle);

// by hash
Citizen.invokeNative('0x84B81EF78BD22357', vehicle);
```

### C#

```csharp
Function.Call((Hash)0x84B81EF78BD22357, vehicle);
```

*Sources: alloc8or RDR3 NativeDB.*
