{"hash":"0x23298B468F7D88B6","ns":"VEHICLE","name":"RESET_VEHICLE_STUCK_TIMER","slug":"RESET_VEHICLE_STUCK_TIMER","official":true,"named":true,"luaName":"ResetVehicleStuckTimer","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"nullAttributes","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xD7591B0065AFAA7A","gtaJhash":"0xEF2A6016","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/RESET_VEHICLE_STUCK_TIMER","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/RESET_VEHICLE_STUCK_TIMER.md","snippets":{"lua":"ResetVehicleStuckTimer(vehicle, nullAttributes)","luaInvoke":"Citizen.InvokeNative(0x23298B468F7D88B6, vehicle, nullAttributes)","js":"ResetVehicleStuckTimer(vehicle, nullAttributes);","jsInvoke":"Citizen.invokeNative('0x23298B468F7D88B6', vehicle, nullAttributes);","csharp":"Function.Call((Hash)0x23298B468F7D88B6, vehicle, nullAttributes);","notes":[]}}