# VEHICLE::SET_ALL_VEHICLE_GENERATORS_ACTIVE

- **Hash:** `0x3D596E6E88A02C24`
- **Namespace:** VEHICLE
- **Runtime name (Lua/JS):** `SetAllVehicleGeneratorsActive`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/VEHICLE/SET_ALL_VEHICLE_GENERATORS_ACTIVE

## Signature

```c
void SET_ALL_VEHICLE_GENERATORS_ACTIVE();
```

## Returns

`void`

## Usage

### Lua

```lua
SetAllVehicleGeneratorsActive()

-- always available, by hash
Citizen.InvokeNative(0x3D596E6E88A02C24)
```

### JavaScript

```js
SetAllVehicleGeneratorsActive();

// by hash
Citizen.invokeNative('0x3D596E6E88A02C24');
```

### C#

```csharp
Function.Call((Hash)0x3D596E6E88A02C24);
```

*Sources: alloc8or RDR3 NativeDB.*
