{"hash":"0xE3261532550D6A9F","ns":"VEHICLE","name":"SET_BOAT_LOW_LOD_ANCHOR_DISTANCE","slug":"SET_BOAT_LOW_LOD_ANCHOR_DISTANCE","official":true,"named":true,"luaName":"SetBoatLowLodAnchorDistance","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"value","type":"float"}],"summary":"Old name: _SET_BOAT_MOVEMENT_RESISTANCE","descriptions":[{"source":"alloc8or","format":"text","body":"Value: mostly 99999.9f\n\nOld name: _SET_BOAT_MOVEMENT_RESISTANCE"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0xE842A9398079BD82","gtaJhash":"0x66FA450C","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_BOAT_LOW_LOD_ANCHOR_DISTANCE","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_BOAT_LOW_LOD_ANCHOR_DISTANCE.md","snippets":{"lua":"SetBoatLowLodAnchorDistance(vehicle, value)","luaInvoke":"Citizen.InvokeNative(0xE3261532550D6A9F, vehicle, value)","js":"SetBoatLowLodAnchorDistance(vehicle, value);","jsInvoke":"Citizen.invokeNative('0xE3261532550D6A9F', vehicle, value + 0.0000001);","csharp":"Function.Call((Hash)0xE3261532550D6A9F, vehicle, value);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}