{"hash":"0x62A6D317A011EA1D","ns":"VEHICLE","name":"SET_BOAT_SINKS_WHEN_WRECKED","slug":"SET_BOAT_SINKS_WHEN_WRECKED","official":true,"named":true,"luaName":"SetBoatSinksWhenWrecked","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x8F719973E1445BA2","gtaJhash":"0x35614622","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_BOAT_SINKS_WHEN_WRECKED","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_BOAT_SINKS_WHEN_WRECKED.md","snippets":{"lua":"SetBoatSinksWhenWrecked(vehicle, toggle)","luaInvoke":"Citizen.InvokeNative(0x62A6D317A011EA1D, vehicle, toggle)","js":"SetBoatSinksWhenWrecked(vehicle, toggle);","jsInvoke":"Citizen.invokeNative('0x62A6D317A011EA1D', vehicle, toggle);","csharp":"Function.Call((Hash)0x62A6D317A011EA1D, vehicle, toggle);","notes":[]}}