# VEHICLE::SET_DISABLE_RANDOM_TRAINS_THIS_FRAME

- **Hash:** `0xD4288603E8766FF7`
- **Namespace:** VEHICLE
- **Runtime name (Lua/JS):** `SetDisableRandomTrainsThisFrame`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/VEHICLE/SET_DISABLE_RANDOM_TRAINS_THIS_FRAME

## Signature

```c
void SET_DISABLE_RANDOM_TRAINS_THIS_FRAME(BOOL toggle);
```

## Parameters

- `toggle` (`BOOL`)

## Returns

`void`

## Description

nullsub, doesn't do anything

## Usage

### Lua

```lua
SetDisableRandomTrainsThisFrame(toggle)

-- always available, by hash
Citizen.InvokeNative(0xD4288603E8766FF7, toggle)
```

### JavaScript

```js
SetDisableRandomTrainsThisFrame(toggle);

// by hash
Citizen.invokeNative('0xD4288603E8766FF7', toggle);
```

### C#

```csharp
Function.Call((Hash)0xD4288603E8766FF7, toggle);
```

*Sources: alloc8or RDR3 NativeDB.*
