# VEHICLE::SET_DISABLE_SUPERDUMMY

- **Hash:** `0x1716D787D9B94202`
- **Namespace:** VEHICLE
- **Runtime name (Lua/JS):** `SetDisableSuperdummy`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1232
- **URL:** https://natives.borderlinerp.com/natives/VEHICLE/SET_DISABLE_SUPERDUMMY

## Signature

```c
void SET_DISABLE_SUPERDUMMY(Vehicle vehicle, BOOL disable);
```

## Parameters

- `vehicle` (`Vehicle`)
- `disable` (`BOOL`)

## Returns

`void`

## Description

Old name: _SET_DISABLE_SUPERDUMMY_MODE

## Usage

### Lua

```lua
SetDisableSuperdummy(vehicle, disable)

-- always available, by hash
Citizen.InvokeNative(0x1716D787D9B94202, vehicle, disable)
```

### JavaScript

```js
SetDisableSuperdummy(vehicle, disable);

// by hash
Citizen.invokeNative('0x1716D787D9B94202', vehicle, disable);
```

### C#

```csharp
Function.Call((Hash)0x1716D787D9B94202, vehicle, disable);
```

*Sources: alloc8or RDR3 NativeDB.*
