{"hash":"0x7632755962AB9922","ns":"VEHICLE","name":"SET_MISSION_TRAIN_COORDS","slug":"SET_MISSION_TRAIN_COORDS","official":true,"named":true,"luaName":"SetMissionTrainCoords","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"train","type":"Vehicle"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x591CA673AA6AB736","gtaJhash":"0xD6D70803","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_MISSION_TRAIN_COORDS","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_MISSION_TRAIN_COORDS.md","snippets":{"lua":"SetMissionTrainCoords(train, x, y, z)","luaInvoke":"Citizen.InvokeNative(0x7632755962AB9922, train, x, y, z)","js":"SetMissionTrainCoords(train, x, y, z);","jsInvoke":"Citizen.invokeNative('0x7632755962AB9922', train, x + 0.0000001, y + 0.0000001, z + 0.0000001);","csharp":"Function.Call((Hash)0x7632755962AB9922, train, x, y, z);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}