{"hash":"0xD78084EED4CD94C6","ns":"VEHICLE","name":"SET_PLAYBACK_SPEED","slug":"SET_PLAYBACK_SPEED","official":true,"named":true,"luaName":"SetPlaybackSpeed","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"speed","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x6683AB880E427778","gtaJhash":"0x684E26E4","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_PLAYBACK_SPEED","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_PLAYBACK_SPEED.md","snippets":{"lua":"SetPlaybackSpeed(vehicle, speed)","luaInvoke":"Citizen.InvokeNative(0xD78084EED4CD94C6, vehicle, speed)","js":"SetPlaybackSpeed(vehicle, speed);","jsInvoke":"Citizen.invokeNative('0xD78084EED4CD94C6', vehicle, speed + 0.0000001);","csharp":"Function.Call((Hash)0xD78084EED4CD94C6, vehicle, speed);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}