{"hash":"0x55CCAAE4F28C67A0","ns":"VEHICLE","name":"SET_VEHICLE_BODY_HEALTH","slug":"SET_VEHICLE_BODY_HEALTH","official":true,"named":true,"luaName":"SetVehicleBodyHealth","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"value","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x42113B857E33C16E"],"build":"1207","gtaHash":"0xB77D05AC8C78AADB","gtaJhash":"0x920C2517","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_BODY_HEALTH","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_BODY_HEALTH.md","snippets":{"lua":"SetVehicleBodyHealth(vehicle, value)","luaInvoke":"Citizen.InvokeNative(0x55CCAAE4F28C67A0, vehicle, value)","js":"SetVehicleBodyHealth(vehicle, value);","jsInvoke":"Citizen.invokeNative('0x55CCAAE4F28C67A0', vehicle, value + 0.0000001);","csharp":"Function.Call((Hash)0x55CCAAE4F28C67A0, vehicle, value);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}