{"hash":"0x606374EBFC27B133","ns":"VEHICLE","name":"SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME","slug":"SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME","official":true,"named":true,"luaName":"SetVehicleDensityMultiplierThisFrame","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"multiplier","type":"float"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x245A6883D966D537","gtaJhash":"0xF4187E51","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME.md","snippets":{"lua":"SetVehicleDensityMultiplierThisFrame(multiplier)","luaInvoke":"Citizen.InvokeNative(0x606374EBFC27B133, multiplier)","js":"SetVehicleDensityMultiplierThisFrame(multiplier);","jsInvoke":"Citizen.invokeNative('0x606374EBFC27B133', multiplier + 0.0000001);","csharp":"Function.Call((Hash)0x606374EBFC27B133, multiplier);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}