{"hash":"0xB64CFA14CB9A2E78","ns":"VEHICLE","name":"SET_VEHICLE_ENGINE_ON","slug":"SET_VEHICLE_ENGINE_ON","official":true,"named":true,"luaName":"SetVehicleEngineOn","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"value","type":"BOOL"},{"name":"instantly","type":"BOOL"}],"summary":"Starts or stops the engine on the specified vehicle.","descriptions":[{"source":"alloc8or","format":"text","body":"Starts or stops the engine on the specified vehicle.\n\nvehicle: The vehicle to start or stop the engine on.\nvalue: true to turn the vehicle on; false to turn it off.\ninstantly: if true, the vehicle will be set to the state immediately; otherwise, the current driver will physically turn on or off the engine."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x2497C4717C8B881E","gtaJhash":"0x7FBC86F1","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_ENGINE_ON","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_ENGINE_ON.md","snippets":{"lua":"SetVehicleEngineOn(vehicle, value, instantly)","luaInvoke":"Citizen.InvokeNative(0xB64CFA14CB9A2E78, vehicle, value, instantly)","js":"SetVehicleEngineOn(vehicle, value, instantly);","jsInvoke":"Citizen.invokeNative('0xB64CFA14CB9A2E78', vehicle, value, instantly);","csharp":"Function.Call((Hash)0xB64CFA14CB9A2E78, vehicle, value, instantly);","notes":[]}}