{"hash":"0xA402939C6761E1A3","ns":"VEHICLE","name":"SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE","slug":"SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE","official":true,"named":true,"luaName":"SetVehicleExplodesOnHighExplosionDamage","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"toggle","type":"BOOL"}],"summary":"Sets a vehicle to be strongly resistant to explosions.","descriptions":[{"source":"alloc8or","format":"text","body":"Sets a vehicle to be strongly resistant to explosions. p0 is the vehicle; set p1 to false to toggle the effect on/off."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x71B0892EC081D60A","gtaJhash":"0x38CC692B","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE.md","snippets":{"lua":"SetVehicleExplodesOnHighExplosionDamage(vehicle, toggle)","luaInvoke":"Citizen.InvokeNative(0xA402939C6761E1A3, vehicle, toggle)","js":"SetVehicleExplodesOnHighExplosionDamage(vehicle, toggle);","jsInvoke":"Citizen.invokeNative('0xA402939C6761E1A3', vehicle, toggle);","csharp":"Function.Call((Hash)0xA402939C6761E1A3, vehicle, toggle);","notes":[]}}