{"hash":"0x79811282A9D1AE56","ns":"VEHICLE","name":"SET_VEHICLE_FIXED","slug":"SET_VEHICLE_FIXED","official":true,"named":true,"luaName":"SetVehicleFixed","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"}],"summary":"This fixes a vehicle.","descriptions":[{"source":"alloc8or","format":"text","body":"This fixes a vehicle.\nIf the vehicle's engine's broken then you cannot fix it with this native."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x115722B1B9C14C1C","gtaJhash":"0x17469AA1","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_FIXED","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_FIXED.md","snippets":{"lua":"SetVehicleFixed(vehicle)","luaInvoke":"Citizen.InvokeNative(0x79811282A9D1AE56, vehicle)","js":"SetVehicleFixed(vehicle);","jsInvoke":"Citizen.invokeNative('0x79811282A9D1AE56', vehicle);","csharp":"Function.Call((Hash)0x79811282A9D1AE56, vehicle);","notes":[]}}