{"hash":"0x629F0A0E952CAE7D","ns":"VEHICLE","name":"SET_VEHICLE_LIGHTS","slug":"SET_VEHICLE_LIGHTS","official":true,"named":true,"luaName":"SetVehicleLights","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle"},{"name":"state","type":"int"}],"summary":"Sets the vehicle's lights state.","descriptions":[{"source":"alloc8or","format":"text","body":"Sets the vehicle's lights state."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x34E710FF01247C5A","gtaJhash":"0xE8930226","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_LIGHTS","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_LIGHTS.md","snippets":{"lua":"SetVehicleLights(vehicle, state)","luaInvoke":"Citizen.InvokeNative(0x629F0A0E952CAE7D, vehicle, state)","js":"SetVehicleLights(vehicle, state);","jsInvoke":"Citizen.invokeNative('0x629F0A0E952CAE7D', vehicle, state);","csharp":"Function.Call((Hash)0x629F0A0E952CAE7D, vehicle, state);","notes":[]}}