{"hash":"0x7263332501E07F52","ns":"VEHICLE","name":"SET_VEHICLE_ON_GROUND_PROPERLY","slug":"SET_VEHICLE_ON_GROUND_PROPERLY","official":true,"named":true,"luaName":"SetVehicleOnGroundProperly","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"vehicle","type":"Vehicle"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x49733E92263139D1","gtaJhash":"0xE14FDBA6","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_ON_GROUND_PROPERLY","markdownUrl":"https://natives.borderlinerp.com/natives/VEHICLE/SET_VEHICLE_ON_GROUND_PROPERLY.md","snippets":{"lua":"local retval = SetVehicleOnGroundProperly(vehicle, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0x7263332501E07F52, vehicle, p1, Citizen.ReturnResultAnyway())","js":"const retval = SetVehicleOnGroundProperly(vehicle, p1);","jsInvoke":"const retval = Citizen.invokeNative('0x7263332501E07F52', vehicle, p1, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x7263332501E07F52, vehicle, p1);","notes":[]}}